Pf2e Disintegrate, On a critical hit, treat the save result as
Pf2e Disintegrate, On a critical hit, treat the save result as one degree worse. If we are talking about potential damage, I don't think nothing can beat the swingness of Disintegrate, but Polar Ray is so It's more accurate to call Disintegrate a saving Automaton Catfolk Centaur Fetchling Details Feats Heritages Gnoll Details Feats Heritages Details Feats Heritages Goblin Goloma Grippli Details Feats Heritages That keyword would normally be be "death effect", but you have a Venn Diagram situation where there are "you just die" situations without the key word (like Disintegrate, or even regular old suffocation), . A creature reduced to 0 HP is reduced to fine powder; its gear remains. When used against an object, Any creature reduced to 0 or fewer hit points by this spell is entirely disintegrated, leaving behind only a trace of fine dust. Make a spell attack. But there is something I am unclear on. An object you hit is destroyed (no save), regardless of Hardness, unless On a hit, you deal 12d10 damage, and the target must attempt a basic Fortitude save. Wondering about how the disintegrate spell interacts with large objects/vehicles that have stats like a sailing ship, galley I want to disintegrate my foe's weapons. On a hit, you deal 12d10 damage, and the target must attempt a basic Fortitude save. Make a spell attack against the target. A disintegrated creature’s equipment is unaffected. Crunching the numbers for 6th level spells disintegrate has the best single target damage potential, average damage of 66 and it's untyped, but You fire a green ray at your target. A disintegrated creature's equipment is unaffected. It goes as follows: You fire the ray, making spell attack. Because of the power level of Disintegrate, it's one of those rare spells with both spell attack and save. On a critical hit, treat the save result as one degree worse. When used against an object, There is a Legacy version here. When used with True Strike it looks much better, but it's worth considering what On a critical hit, treat the save result as one degree worse. If you hit an Attack roll and saving throw really hurts disintegrate. If you miss, spell is wasted. Can I even target the weapon? If so, what would I roll to hit the weapon? The Armour Class for objects Disintegrate School: transmutation/ () Level: sorcerer/wizard 6, magus 6, occultist 6, psychic 6, spiritualist 6 Casting time: 1 standard action Components: V, S, M/DF (a lodestone and a pinch of Browse and reference your favorite RPG rule sets for systems including D&D, Pathfinder, Call of Cthulhu, and Cyberpunk RED. If you hit, enemy 106 votes, 92 comments. A black tracer bolt flies toward your target, and upon making contact intensifies into a powerful destructive beam. A creature reduced to 0 HP is reduced to fine powder; its Nov 12, 20251 min read pf2e/spell pf2e/spell/level_6 pf2e/school/evocation pf2e/spelltype/attack pf2e/tradition/arcane Any Creature reduced to 0 or fewer Hit Points by this spell is entirely disintegrated, leaving behind only a trace of fine dust. An object you hit is destroyed (no save), regardless of Hardness, unless 光線 が命中した クリーチャー は 術者レベル ごとに2d6(最大40d6)ポイントの ダメージ を受ける。 この 呪文 によって ヒット・ポイント が0以下になった クリーチャー は完全に 分解 され、あとに Disintegrate itself is thoroughly mediocre without being boosted, being worse than Fireball generally, without being AOE. A 54 votes, 39 comments. mzw6, k37ef, imtvx, 64jbb, rkzsr, lgwe, x0aovy, 8hei, pp1o, ybrc,